Cell Lab Ecology
This page contains a comprehensive classification of the ecology of the game that users have been exploring through design and evolution. This section is intended for organisms that, theoretically, could evolve naturally given enough time and particular environment. By this reason one of the main requirements for an organism to be featured here is being self reproducing and optimal in some sense.
- (organisms that don't follow these characteristics, like fractals, visual constructions and circuits can be found here)
The current taxonomy has the following classifications:
As core category, this separates organisms by how they obtain nutrients. Organisms are divided into:
- Macrophages: They obtain energy from absorbing chunks from the environment. It correlates to organisms with Phagocytes.
- Photosynthetic Organisms: They obtain energy from coming in contact with light. It correlates to organisms with Photocytes.
- Predators: They obtain energy by killing other cells and consuming their mass. It correlates to organisms with Devorocytes.
- Parasites: They obtain energy by absorbing nutrients of attached hosts. It correlates to organisms with Glueocytes.
- Omnivores: They obtain energy from more than one of the sources above. Does not count if the only other energy source is photosynthetic.
This separates organisms by how their positions change in the environment. An Organism can be:
- Stationary: It can't move by its own means, so it depends on outside elements such as host organisms, gravity or random encounters with organisms that push them.
- Mobile: With the right environment, it can move by itself. This category has subcategories:
- Swimmers: Uses Flagellocytes to propulse its body.
- Crawlers: Uses Myocytes to crawl in substrates that are too dry for Flagellocytes.
- Floaters: Uses Buoyocytes to have a different density than the environment and change directions with Gravity.
- Mitotic propulsers: Uses the initial force of cell division to propel itself.
By environment awareness
This separates organisms by their ability to change their actions based on outside stimuli. An organism can be:
- Sentient: It can sense outside behavior and act accordingly. It correlates to organisms with Senseocytes/Stereocytes
- Nonsentient: It doesn't change its own behavior, no matter what environment or outside changes are present.
Lastly, this separates organisms by the way they reproduce. An organism can have:
- Asexual Reproduction: Can reproduce by itself without dependence on an outside factor.
- Sexual Reproduction: Needs more than one individual of the species to produce offspring.
- Conditional Reproduction: Reproduces on a factor outside the species, like presence of a particular stimuli.
- Everlasting Behavior: Doesn't produce a larger amount of individuals over time, but doesn't go extinct.
- Reproduction by Infection: It uses Virocytes to transfer its life cycle.
Lastly, Cell Lab ecology has classifications which list some organisms based on a different setup and mindset from the other categorization. This categories are: